The Shadow of Kael
- +2 intelligence, –2 Constitution.
- Medium: As Medium creatures, Zkiaqs have no special bonuses or penalties due to their size.
- Zkiaq base land speed is 30 feet.
- Spell-Like abilities: Lesser Mindlink, Far Hand, and Detect Psionics, each 3 times/day
- Darkvision: A Zkiaq can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and Zkiaqs can function just fine with no light at all.
- Weapon Proficiency: Zkiaqs receive the Martial Weapon Proficiency feats for the all Staff and Spear-like weapons. Additionally they gain Exotic Weapon Proficiency with the Gohri
- +2 racial bonus on Sense Motive, Search, and Bluff checks.
- Automatic Languages: Common and Zkiaq. Bonus Languages: Elven, Draconic, Gnome, Goblin, Orc, and Sylvan.
Level: Telepath 0; Display: Visual; Manifestation Time: Attack action; Range: Close (25 ft. + 5 ft./2 levels); Target: An unattended object weighing up to 5 pounds; Duration: Concentration; Saving Throw: None; Power Resistance: No; Power Point Cost: 1
The manifester can lift and move an object at will from a distance. After manifestation, as a move action the manifester can move the object up to 15 feet in any direction. The power ends if the distance between the manifester and the object ever exceeds the power’s range.
Level: Telepath 0/Battle Mind 0; Display: Visual, Audible; Manifestation Time: Attack action; Range: 60 ft.; Area: Quarter-circle emanating from you to the extreme of the range; Duration: Concentration, up to 1 minute/level (D); Saving Throw: None; Power Resistance: No; Power Point Cost: 1
The manifester detects psionic auras. The amount of information revealed depends on how long the manifester studies a particular area or subject.
1st Round: Presence or absence of psionic auras.
2nd Round: Number of different psionic auras and the strength of the strongest aura.
3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, the manifester can make Psicraft checks to determine the discipline involved in each. (Make one check per aura; DC 15 + power level, or 15 + half manifester level for a nonpower effect.)
Psionic areas, multiple disciplines, or strong local psionic emanations may confuse or conceal weaker auras.
Aura Strength: An aura’s psionic power and strength depend on a power’s functioning power level or an item’s manifester level.
Functioning Power Level
Item Manifester Level
0-level or lingering aura Lingering aura Dim
1st–3rd 1st–5th Faint
4th–5th — Moderate
If an aura falls into more than one category, detect psionics indicates the stronger of the two. Length Aura Lingers: How long the aura lingers after the source has vacated the area depends on the aura’s original strength.
Original Aura Power
Dim 1 minute
Faint 1d6 minutes
Moderate 1d6 x 10 minutes
Each round, the manifester can turn to detect things in a new area. The manifester can tell the difference between magical and psionic auras. The power can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Level: Telepath 1; Display: Material; Manifestation Time: Attack action; Range: Close (25 ft. + 5 ft./2 levels); Targets: You and one other creature who is initially no more than 30 ft. away; Duration: 10 minutes/level; Saving Throw: None; Power Resistance: No; Power Point Cost: 1
The manifester forges a telepathic bond with another person or creature, which must have an Intelligence score of 6 or higher. The bond can be established only with a willing subject, who therefore receives no saving throw and gains no benefit from power resistance. The manifester can communicate telepathically through the bond even if he or she does not share a common language with the subject. No special power or influence is established as a result of the bond. Once the bond is formed, it works over any distance.